Amadan Games
DIG DEEP
Secrets of the Earth
A calm dig through eleven thousand years of history — one tap, one layer, one find at a time.
Concept art — the dig, above ground.
Four tools, one shaft
No timers to beat, no energy to ration. Dig when you want, check back when you want — the ground keeps what you left in it.
Dig & Discover
Tap to clear soil, cell by cell. The deeper you go, the further back in time you travel — and the rarer what turns up.
Restore & Research
Every find has a story. Restore it to improve its condition, research it to uncover its history and its true worth.
Build a Museum
Put your best discoveries on display. They earn quietly while you're away, and build toward collections only the patient complete.
Prestige & Progress
Reach every era and you can start the dig again — permanently stronger, with nothing that matters left behind.
Eleven layers of history
One continuous dig, from a neon-lit 1980s skyline down to something that predates everything else you've found. Depth shown is where each era begins.
Retro Era
1970–2000 CEThe dawn of personal technology and pop culture. Walkmans, game consoles, and childhood memories await.
Mid-Century Era
1900–1970 CEThe age of world wars and industry. Dog tags, photographs, and relics of conflict lie just beneath the surface.
Victorian Era
1800–1900 CEAn age of innovation and empire. Industry transformed the world forever.
Colonial Era
1600–1800 CEExplorers ventured to new worlds, reshaping maps and fates alike.
Medieval Era
500–1500 CEKnights, castles, and the long shadow of the dark ages.
Classical Era
500 BCE – 500 CERome, Greece, and Persia built empires that still echo through time.
Ancient Era
3000–500 BCEEgypt, Mesopotamia, and the dawn of written history.
Bronze Age
5000–3000 BCEHumanity discovered metal, and everything changed.
Neolithic Era
10000–5000 BCEThe first farmers, the first villages, the first steps toward civilization.
Paleolithic Era
100000–10000 BCEOur earliest ancestors, surviving by wit and stone tools.
The Deep Layer
???Something existed before us. Something that left traces in stone that shouldn't be possible.
Concept art — the Deep Layer. Nobody knows what it is yet.
What's down there
One-of-a-kind finds
Every era hides exactly one truly unique discovery — the rarest thing it has to offer. No two museums end up quite the same.
Eighteen collections to chase
Some reward mastering a single era. Others reward gathering a theme — tools, treasure, art — across every era you've reached.
Nothing is ever perfectly safe
Rare finds can occasionally be at risk, always in ways you'll see coming first. A small, honest layer of tension in an otherwise unhurried game.